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GIS
2009
ACM
14 years 11 months ago
Map Matching and Uncertainty: an Algorithm and Real-World Experiments
A common problem in moving object databases (MOD) is the reconstruction of a trajectory from a trajectory sample (i.e., a finite sequence of time-space points). A typical solution...
Alejandro A. Vaisman, Bart Kuijpers, Bart Moelans,...
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 4 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
FTDCS
2003
IEEE
14 years 3 months ago
Looking for a Common View for Mobile Worlds
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...
Maria Gradinariu, Michel Raynal, Gwendal Simon
MASCOTS
2003
13 years 11 months ago
Small-World Characteristics of the Internet and Multicast Scaling
Recent work has shown that the physical connectivity of the Internet exhibits small-world behavior. Characterizing such behavior is important not only for generating realistic Int...
Shudong Jin, Azer Bestavros
CORR
2007
Springer
177views Education» more  CORR 2007»
13 years 10 months ago
N3Logic: A Logical Framework For the World Wide Web
The Semantic Web drives towards the use of the Web for interacting with logically interconnected data. Through knowledge models such as Resource Description Framework (RDF), the S...
Tim Berners-Lee, Dan Connolly, Lalana Kagal, Yosi ...