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EUROMICRO
2009
IEEE
14 years 2 months ago
Developing Adaptable Components Using Dynamic Languages
— The usage of dynamic languages is increasing among developers. As components are static entities, the usage of scripting languages, which are usually dynamically typed and inte...
Didier Donsez, Kiev Gama, Walter Rudametkin
IJCAI
2001
13 years 9 months ago
Multi-Agent Influence Diagrams for Representing and Solving Games
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Daphne Koller, Brian Milch
POPL
2012
ACM
12 years 3 months ago
A language for automatically enforcing privacy policies
It is becoming increasingly important for applications to protect sensitive data. With current techniques, the programmer bears the burden of ensuring that the application’s beh...
Jean Yang, Kuat Yessenov, Armando Solar-Lezama
HASKELL
2007
ACM
13 years 11 months ago
A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
Simon Marlow, José Iborra, Bernard Pope, An...
ECBS
2004
IEEE
153views Hardware» more  ECBS 2004»
13 years 11 months ago
Architectural Description with Integrated Data Consistency Models
The focus of typical architectural models is the description of large systems. Even though these systems are usually distributed, aspects of distributed systems are only addressed...
Peter Tabeling