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SPEECH
2002
112views more  SPEECH 2002»
13 years 8 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
PERVASIVE
2010
Springer
14 years 3 months ago
Virtual Compass: Relative Positioning to Sense Mobile Social Interactions
Abstract. There are endless possibilities for the next generation of mobile social applications that automatically determine your social context. A key element of such applications...
Nilanjan Banerjee, Sharad Agarwal, Paramvir Bahl, ...
FGCS
2010
101views more  FGCS 2010»
13 years 7 months ago
Special section: Switched lightpaths
searchers are now invited to submit abstracts on one or more of the following topics: • Control plane mechanisms, e.g. circuit reservation • Network protocols research, e.g. DC...
P. E. L. Clarke, C. Greenwood, A. C. Davenhall
SYSTOR
2010
ACM
13 years 8 months ago
Empirical quantification of opportunities for content adaptation in web servers
A basic problem in the management of web servers is capacity planning: you want enough capacity to be able to serve peak loads, but not too much so as to avoid excessive costs. It...
Michael Gopshtein, Dror G. Feitelson
CHI
2009
ACM
14 years 9 months ago
Designing for discovery: opening the hood for open-source end user tinkering
According to the Free Software Movement, the user ought to have "the freedoms to make changes, and to publish improved versions" and "to study how the program works...
Gifford Cheung, Parmit Chilana, Shaun K. Kane, Bra...