This paper describes our experience in using modern Web 2.0 architecture, lightweight Python frameworks, and rapid prototyping to create an AI rostering and workforce management s...
Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most notably in the area of multiagent systems. I briefly list the a...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
This paper investigates the impact of symbolic search for solving domain-independent action planning problems with binary decision diagrams (BDDs). Polynomial upper and exponential...
Sketch recognition systems usually recognize strokes either as stylistic gestures or geometric shapes. Both techniques have their advantages. This paper presents a method for inte...