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AAAI
2010
13 years 8 months ago
Constraint Programming for Data Mining and Machine Learning
Machine learning and data mining have become aware that using constraints when learning patterns and rules can be very useful. To this end, a large number of special purpose syste...
Luc De Raedt, Tias Guns, Siegfried Nijssen
AAAI
2010
13 years 8 months ago
SixthSense: Fast and Reliable Recognition of Dead Ends in MDPs
The results of the latest International Probabilistic Planning Competition (IPPC-2008) indicate that the presence of dead ends, states with no trajectory to the goal, makes MDPs h...
Andrey Kolobov, Mausam, Daniel S. Weld
AAAI
2010
13 years 8 months ago
Coalitional Structure Generation in Skill Games
We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
Yoram Bachrach, Reshef Meir, Kyomin Jung, Pushmeet...
AAAI
2008
13 years 9 months ago
Artificial Intelligence Needs Open-Access Knowledgebase Contents
ar for abstract concepts, and a number of formally expressed, structural restrictions. Copyright c 2008, Association for the Advancement of Artificial Intelligence (www.aaai.org). ...
Erik Sandewall
AAAI
2008
13 years 9 months ago
Unknown Rewards in Finite-Horizon Domains
"Human computation" is a recent approach that extracts information from large numbers of Web users. reCAPTCHA is a human computation project that improves the process of...
Colin McMillen, Manuela M. Veloso