The aim of binding-time analysis is to determine when variables, expressions, statements, etc. in a program can be evaluated by classifying these into static (compile-time) and dy...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
As disk arrays become widely used, tools for understanding and analyzing their performance become increasingly important. In particular, performance models can be invaluable in bo...
We describe the design and implementation of the Glue-Nail database system. The Nail language is a purely declarative query language; Glue is a procedural language used for nonque...
Marcia A. Derr, Shinichi Morishita, Geoffrey Phipp...
: User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon...