This paper presents techniques for compiling loops with complex, indirect array accesses into loops whose array references have at most one level of indirection. The transformatio...
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
The NanoManipulator system has been expanded from a virtualreality interface for a specific scanning tunneling microscope to include control of atomic force microscopes. The curre...
Mark Finch, Vernon L. Chi, Russell M. Taylor II, M...