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ACMACE
2006
ACM
14 years 1 months ago
Age invaders
—This paper introduces Age Invaders (AI), a novel interactive inter-generation social-physical game which allows the elderly to play harmoniously together with children in physic...
Khoo Eng Tat, Shang Ping Lee, Adrian David Cheok
ACMACE
2006
ACM
14 years 1 months ago
A fast eye location method using ordinal features
Automatic facial feature location is an important step in humancomputer interaction and automatic face recognition. In this paper, a new eye location method is proposed. A classif...
Xuetao Feng, Yangsheng Wang, Li Bai
ACMACE
2006
ACM
14 years 1 months ago
The VoodooIO gaming kit: a real-time adaptable gaming controller
Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adap...
Nicolas Villar, Kiel Mark Gilleade, Devina Ramduny...
ACMACE
2006
ACM
14 years 1 months ago
3D object modelling for entertainment applications
Recent advances in three-dimensional (3D) data acquisition techniques have offered an alternative to the traditional 2D metamorphosis (or morphing) approaches, which gradually cha...
Yi Song, Li Bai, Yangsheng Wang
ACMACE
2006
ACM
14 years 1 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza