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ACMACE
2009
ACM
14 years 5 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward
ACMACE
2009
ACM
13 years 12 months ago
Music alphabet for low-resolution touch displays
In this paper we present a novel approach to writing music on handheld pen-based devices which has been developed during the implementation of MusicMan, our pen-based music score ...
Ondrej Polácek, Adam J. Sporka, Pavel Slav&...
ACMACE
2009
ACM
14 years 5 months ago
Exposure effect on experience and visual perception in stereoscopic visual presentations
The advent of new technologies in cinema, theatre and virtual reality together with increasing demands for new content, are pushing the boundaries of filmmaking and storytelling t...
Wendy Ann Mansilla, Andrew Perkis, Touradj Ebrahim...
ACMACE
2009
ACM
14 years 5 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
ACMACE
2009
ACM
14 years 5 months ago
Instantaneous saccade driven eye gaze interaction
In this paper, we introduce and evaluate a new Instantaneous Saccade (IS) selection scheme for eye gaze driven interfaces where the speed of the target selection is of utmost impo...
Oleg V. Komogortsev, Young Sam Ryu, Do Hyong Koh, ...