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ISPD
2004
ACM
150views Hardware» more  ISPD 2004»
14 years 1 months ago
Topology optimization of structured power/ground networks
This paper presents an efficient method for optimizing the design of power/ground (P/G) networks by using locally regular, globally irregular grids. The procedure divides the pow...
Jaskirat Singh, Sachin S. Sapatnekar
MOBICOM
2004
ACM
14 years 1 months ago
Detecting and correcting malicious data in VANETs
In order to meet performance goals, it is widely agreed that vehicular ad hoc networks (VANETs) must rely heavily on node-to-node communication, thus allowing for malicious data t...
Philippe Golle, Daniel H. Greene, Jessica Staddon
NETGAMES
2004
ACM
14 years 1 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
NORDICHI
2004
ACM
14 years 1 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
PADS
2004
ACM
14 years 1 months ago
Optimizing Parallel Execution of Detailed Wireless Network Simulation
With Parallel and Discrete Event Simulation (PDES) techniques, the runtime performance of detailed wireless network simulation can be improved significantly without compromising ...
Zhengrong Ji, Junlan Zhou, Mineo Takai, Jay Martin...