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256
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agents 1997
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1997
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The Future of Chess-Playing Technologies and the Significance of Kasparov Versus deep Blue
13 years 10 months ago
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Dennis DeCoste
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1997
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Finding Optimal Solutions to Rubik's Cube Using Pattern Databases
13 years 10 months ago
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Richard E. Korf
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1997
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Chess Isn't Tough Enough: Better Games for Mind-Machine Competition
13 years 10 months ago
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Selmer Bringsjord, Adam Lally
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1997
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Experiments in UNIX Command Prediction
13 years 10 months ago
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Brian D. Davison, Haym Hirsh
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1997
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Presenting and Analyzing the Results of AI Experiments: Data Averaging and Data Snooping
13 years 10 months ago
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C. Lee Giles, Steve Lawrence
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