Comparing humans and machines is one important source of information about both machine and human strengths and limitations. Most of these comparisons and competitions are performe...
Javier Insa-Cabrera, David L. Dowe, Sergio Espa&nt...
In this paper we apply the recent notion of anytime universal intelligence tests to the evaluation of a popular reinforcement learning algorithm, Q-learning. We show that a general...
The property that the executability and the effects of an action are determined entirely by the current state or situation is known as the Markov property and is assumed in most f...
The concept of a stable model provided a declarative semantics for Prolog programs with negation as failure and became a starting point for the development of answer set programmi...
In this paper, we adopt a supervised machine learning approach to recognize six basic emotions (anger, disgust, fear, happiness, sadness and surprise) using a heterogeneous emotion...