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GAMEON
2003
13 years 10 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
ACL
1998
13 years 10 months ago
A Generative Lexicon Perspective for Adjectival Modification
This paper presents a semantic interpretation of adjectival modification in terms of the Generative Lexicon. It highlights the elements which can be borrowed from the GL and devel...
Patrick Saint-Dizier
NAR
2000
94views more  NAR 2000»
13 years 8 months ago
INE: a rice genome database with an integrated map view
The Rice Genome Research Program (RGP) launched a large-scale rice genome sequencing in 1998 aimed at decoding all genetic information in rice. A new genome database called INE (I...
Katsumi Sakata, Baltazar A. Antonio, Yoshiyuki Muk...
BC
2005
84views more  BC 2005»
13 years 8 months ago
A computational model of monkey cortical grating cells
Grating cells were discovered in the V1 and V2 areas of the monkey visual cortex by von der Heydt et al. (1992). These cells responded vigorously to grating patterns of appropriate...
Tino Lourens, Emilia I. Barakova, Hiroshi G. Okuno...
CVPR
1998
IEEE
14 years 10 months ago
Action Recognition Using Probabilistic Parsing
A new approach to the recognition of temporal behaviors and activities is presented. The fundamental idea, inspired by work in speech recognition, is to divide the inference probl...
Aaron F. Bobick, Yuri A. Ivanov