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MFCS
2005
Springer
14 years 27 days ago
Approximating Reversal Distance for Strings with Bounded Number of Duplicates
For a string A = a1 . . . an, a reversal ρ(i, j), 1 ≤ i < j ≤ n, transforms the string A into a string A = a1 . . . ai−1ajaj−1 . . . aiaj+1 . . . an, that is, the reve...
Petr Kolman
DIGRA
2005
Springer
14 years 28 days ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
AI
2006
Springer
13 years 7 months ago
Ranking functions and rankings on languages
The Spohnian paradigm of ranking functions is in many respects like an order-of-magnitude reverse of subjective probability theory. Unlike probabilities, however, ranking function...
Franz Huber
AI
2005
Springer
13 years 7 months ago
The complexity of contract negotiation
The use of software agents for automatic contract negotiation in e-commerce and e-trading ents has been the subject of considerable recent interest. A widely studied abstract mode...
Paul E. Dunne, Michael Wooldridge, Michael Laurenc...
CIG
2005
IEEE
14 years 1 months ago
Building Reactive Characters for Dynamic Gaming Environments
Interactive computer games are widely seen as a killer application domain for Artificial Intelligence (AI) [8]. Quite apart from the significant size of the games market in terms...
Peter Blackburn, Barry O'Sullivan