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ACMACE
2005
ACM
14 years 29 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ICAIL
2005
ACM
14 years 28 days ago
Helping Law Students to Understand US Supreme Court Oral Arguments: A Planned Experiment
The transcripts of oral arguments before the US Supreme Court provide interesting opportunities from the viewpoint of legal education. As the pinnacle of legal argumentation, they...
Vincent Aleven, Kevin D. Ashley, Collin Lynch
JCDL
2005
ACM
90views Education» more  JCDL 2005»
14 years 28 days ago
An initial evaluation of automated organization for digital library browsing
In this article we present an evaluation of text clustering and classification methods for creating digital library browse interfaces, focusing on the particular case of collecti...
Aaron Krowne, Martin Halbert
KCAP
2005
ACM
14 years 28 days ago
Matching utterances to rich knowledge structures to acquire a model of the speaker's goal
An ultimate goal of AI is to build end-to-end systems that interpret natural language, reason over the resulting logical forms, and perform actions based on that reasoning. This r...
Peter Z. Yeh, Bruce W. Porter, Ken Barker
AIME
2005
Springer
14 years 28 days ago
Interactive Knowledge Validation in CBR for Decision Support in Medicine
Abstract. In most case-based reasoning (CBR) systems there has been little research done on validating new knowledge, specifically on how previous knowledge differs from current k...
Monica H. Ou, Geoff A. W. West, Mihai Lazarescu, C...