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AIIA
2007
Springer
14 years 28 days ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
ATAL
2007
Springer
14 years 28 days ago
Coalition formation under uncertainty: bargaining equilibria and the Bayesian core stability concept
Coalition formation is a problem of great interest in AI, allowing groups of autonomous, rational agents to form stable teams. Furthermore, the study of coalitional stability conc...
Georgios Chalkiadakis, Evangelos Markakis, Craig B...
AAAI
2007
13 years 9 months ago
On the Prospects for Building a Working Model of the Visual Cortex
Human visual capability has remained largely beyond the reach of engineered systems despite intensive study and considerable progress in problem understanding, algorithms and comp...
Thomas Dean, Glenn Carroll, Richard Washington
AI
2010
Springer
13 years 6 months ago
Optimal query complexity bounds for finding graphs
We consider the problem of finding an unknown graph by using two types of queries with an additive property. Given a graph, an additive query asks the number of edges in a set of ...
Sung-Soon Choi, Jeong Han Kim
DAGSTUHL
2007
13 years 8 months ago
End-User Software Engineering Position Paper
bstract, rather than through examples. I’d like to see the ability to demonstrate examples in concrete situations, have the system record them, and generalize them to yield a pro...
Henry Lieberman