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IJCNN
2008
IEEE
14 years 2 months ago
A pragmatic path toward endowing virtually-embodied AIs with human-level linguistic capability
— Current work is described wherein simplified versions of the Novamente Cognition Engine (NCE) are being used to control virtual agents in virtual worlds such as game engines an...
Ben Goertzel
AIIDE
2008
13 years 10 months ago
Adaptive Spatial Reasoning for Turn-based Strategy Games
The quality of AI opponents often leaves a lot to be desired, which poses many attractive challenges for AI researchers. In this respect, Turn-based Strategy (TBS) games are of pa...
Maurice H. J. Bergsma, Pieter Spronck
CORR
2008
Springer
156views Education» more  CORR 2008»
13 years 8 months ago
Artificial Immune Systems (AIS) - A New Paradigm for Heuristic Decision Making
Over the last few years, more and more heuristic decision making techniques have been inspired by nature, e.g. evolutionary algorithms, ant colony optimisation and simulated annea...
Uwe Aickelin
KI
2008
Springer
13 years 8 months ago
Can Argumentation Help AI to Understand Explanation?
ed from context by seeing an explanation inferentially, much in the same way that early expert systems saw an explanation as chaining of inferences. This approach omitted, for the ...
Doug Walton
AMAI
2008
Springer
13 years 8 months ago
Efficient Boustrophedon Multi-Robot Coverage: an algorithmic approach
Ioannis M. Rekleitis, Ai Peng New, Edward Samuel R...