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ATAL
2010
Springer
13 years 11 months ago
Incremental plan aggregation for generating policies in MDPs
Despite the recent advances in planning with MDPs, the problem of generating good policies is still hard. This paper describes a way to generate policies in MDPs by (1) determiniz...
Florent Teichteil-Königsbuch, Ugur Kuter, Gui...
ATAL
2010
Springer
14 years 4 hour ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
ATAL
2010
Springer
14 years 4 hour ago
Exploiting scale invariant dynamics for efficient information propagation in large teams
Large heterogeneous teams will often be in situations where sensor data that is uncertain and conflicting is shared across a peer-to-peer network. Not every team member will have ...
Robin Glinton, Paul Scerri, Katia P. Sycara
ATAL
2010
Springer
14 years 3 hour ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron
ATAL
2010
Springer
14 years 4 hour ago
Optimal temporal decoupling in multiagent systems
When agents need to interact in order to solve some (possibly common) problem, resolving potential conflicts beforehand is often preferred to coordination during execution. Agents...
Léon Planken, Mathijs de Weerdt, Cees Witte...