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CA
1998
IEEE
13 years 12 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
CA
1998
IEEE
13 years 12 months ago
Interactive Animation of Soft Shadows
Shadows are of great importance to computer graphics, especially for interactive animation due to the visual cues which they provide. Most research in the field of dynamic shadowi...
Adam D. Worrall, David Hedley, Derek J. Paddon
CA
1998
IEEE
13 years 12 months ago
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
John Isidoro, Stan Sclaroff
CA
1998
IEEE
13 years 12 months ago
MikeTalk: A Talking Facial Display Based on Morphing Visemes
We present MikeTalk, a text-to-audiovisual speech synthesizer which converts input text into an audiovisual speech stream. MikeTalk is built using visemes, which are a set of imag...
Tony Ezzat, Tomaso Poggio
CA
1998
IEEE
13 years 12 months ago
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra
We present a new approach for establishing correspondence between two homeomorphic 3D polyhedral models. The user can specify corresponding feature pairs on the polyhedra with a s...
Arthur D. Gregory, Andrei State, Ming C. Lin, Dine...