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CANDC
2009
ACM
14 years 4 months ago
Towards the ultimate aesthetic experience
Robotic interfaces combined with virtual reality provide an unparalleled platform for cognition research. Using a combination of design strategy, trend analysis and the programmin...
Haakon Faste, Massimo Bergamasco
CANDC
2009
ACM
14 years 4 months ago
Glowdoodle: a medium for expressive inquiry
Expressive inquiry is a process of exploration and discovery within an artistic medium that supports both intuitive play and iterative experimentation. Glowdoodle is a system that...
Eric Rosenbaum
CANDC
2009
ACM
14 years 4 months ago
Growing and destroying the worth of ideas
This paper presents a novel computational approach to the study of creativity. In particular, it discusses a modeling framework that addresses the worth of ideas ascribed by agent...
Ricardo Sosa, John S. Gero, Kyle Jennings
CANDC
2009
ACM
14 years 4 months ago
The efficacy of prototyping under time constraints
Iterative prototyping helps designers refine their ideas and discover previously unknown issues and opportunities. However, the time constraints of production schedules can discou...
Steven P. Dow, Kate Heddleston, Scott R. Klemmer
CANDC
2009
ACM
14 years 2 months ago
The artist loft effect in the clustering 'creative types': a computer simulation
Simulations using a computer model the Evolution Of Culture (EVOC) indicate that the clustering of creative agents decreases the mean fitness of ideas in the short term (when imit...
Stefan Leijnen, Liane Gabora