Group lasso is a natural extension of lasso and selects variables in a grouped manner. However, group lasso suffers from estimation inefficiency and selection inconsistency. To re...
The visual hull relates the shape of an object to its silhouettes. This paper develops the theory of the visual hull of piecewise smooth objects, as those used in CAD applications...
The mainstream approach to estimate epipolar geometry from two views requires matching the projections of at least 4 non-coplanar points in the scene, assuming a full projective c...
This paper presents algorithms to find vertex-critical and edgecritical subgraphs in a given graph G, and demonstrates how these critical subgraphs can be used to determine the ch...
Christian Desrosiers, Philippe Galinier, Alain Her...
We define an infinite class of 2-pile subtraction games, where the amount that can be subtracted from both piles simultaneously is an extended Boolean function f of the size of th...