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2008
86views more  CE 2008»
13 years 7 months ago
Computer game design: Opportunities for successful learning
Developing children as successful learners is a key aim of A Curriculum for Excellence in Scotland. This paper presents qualitative results from an eight week exploratory field st...
Judy Robertson, Cathrin Howells
CE
2008
65views more  CE 2008»
13 years 7 months ago
Learning object design considerations for small-screen handheld devices
The key limitation of handheld technology for the delivery of learning objects is the small screen that is available for effective display. The smallness of the screen not only ad...
Daniel Churchill, John Hedberg
CE
2008
99views more  CE 2008»
13 years 6 months ago
Designing multimedia games for young children's taxonomic concept development
This study aimed to design and evaluate multimedia games which were based on the theories of children's development of taxonomic concepts. Factors that might affect children&...
Yao-Ting Sung, Kuo-En Chang, Meng-Da Lee
CE
2006
161views more  CE 2006»
13 years 7 months ago
Applying an authentic, dynamic learning environment in real world business
This paper describes a dynamic computer-based business learning environment and the results from applying it in a real-world business organization. We argue for using learning too...
Timo Lainema, Sami Nurmi
CE
2005
91views more  CE 2005»
13 years 7 months ago
Using data mining as a strategy for assessing asynchronous discussion forums
The purpose of this paper is to show how data mining may offer promise as a strategy for discovering and building alternative representations for the data underlying asynchronous ...
Laurie P. Dringus, Timothy Ellis