Although pixel shaders were designed for the creation of programmable rendering effects, they can also be used as generic processing units for vector data. In this paper, attentio...
Wesley De Neve, Dieter Van Rijsselbergen, Charles ...
Three-dimensional fractals consisting of constellations of spheres can be constructed by iterative sphere inversions. Three methods are explored in this brief artistic statement. ...
We present a new algorithm to compute a geodesic path over a triangulated surface. Based on Sethian's Fast Marching Method and Polthier's Straightest Geodesics theory, w...
Many applications of geometry processing and computer vision rely on geometric properties of curves, particularly their curvature. Several methods have already been proposed to est...
on games are a recent genre of abstract board games with some interesting geometrical properties. We introduce a recursive metarule with which existing connection games can be exp...