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CG
2008
Springer
15 years 3 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
142
Voted
CG
2008
Springer
15 years 3 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
115
Voted
CG
2008
Springer
15 years 5 months ago
Monte-Carlo Tree Search Solver
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
Mark H. M. Winands, Yngvi Björnsson, Jahn-Tak...
113
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DM
2008
112views more  DM 2008»
15 years 3 months ago
Coloring the Cartesian sum of graphs
For graphs G and H, let G H denote their Cartesian sum. This paper investigates the chromatic number and the circular chromatic number for GH. It is proved that (G H) max{ c(G)...
Daphne Der-Fen Liu, Xuding Zhu
268
Voted
ESWA
2008
162views more  ESWA 2008»
15 years 3 months ago
Proportionate flexible flow shop scheduling via a hybrid constructive genetic algorithm
The proportionate flow shop (PFS) is considered as a unique case of the flow shop problem in which the processing times of the operations belonging to the same job are equal. A pr...
Der-Fang Shiau, Shu-Chen Cheng, Yueh-Min Huang