Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
For graphs G and H, let G H denote their Cartesian sum. This paper investigates the chromatic number and the circular chromatic number for GH. It is proved that (G H) max{ c(G)...
The proportionate flow shop (PFS) is considered as a unique case of the flow shop problem in which the processing times of the operations belonging to the same job are equal. A pr...