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CG
2010
Springer
13 years 5 months ago
Scalability and Parallelization of Monte-Carlo Tree Search
Monte-Carlo Tree Search is now a well established algorithm, in games and beyond. We analyze its scalability, and in particular its limitations, and the implications in terms of pa...
Amine Bourki, Guillaume Chaslot, Matthieu Coulm, V...
CG
2010
Springer
13 years 2 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
WAOA
2010
Springer
251views Algorithms» more  WAOA 2010»
13 years 5 months ago
How to Play Unique Games on Expanders
In this paper, we improve a result by Arora, Khot, Kolla, Steurer, Tulsiani, and Vishnoi on solving the Unique Games problem on expanders. Given a (1-)-satisfiable instance of Uniq...
Konstantin Makarychev, Yury Makarychev
MICAI
2010
Springer
13 years 5 months ago
Information Retrieval with a Simplified Conceptual Graph-Like Representation
We argue for that taking into account semantic relations between words in the text can improve information retrieval performance. We implemented the process of information retrieva...
Sonia Ordoñez-Salinas, Alexander F. Gelbukh
SIAMSC
2010
198views more  SIAMSC 2010»
13 years 5 months ago
Analysis of Block Parareal Preconditioners for Parabolic Optimal Control Problems
In this paper, we describe block matrix algorithms for the iterative solution of large scale linear-quadratic optimal control problems arising from the optimal control of parabolic...
Tarek P. Mathew, Marcus Sarkis, Christian E. Schae...