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CGF
2004
203views more  CGF 2004»
13 years 10 months ago
A Biophysically-Based Spectral Model of Light Interaction with Human Skin
Despite the notable progress in physically-based rendering, there is still a long way to go before we can automatically generate predictable images of biological materials. In thi...
Aravind Krishnaswamy, Gladimir V. G. Baranoski
CGF
2004
86views more  CGF 2004»
13 years 10 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
CGF
2004
133views more  CGF 2004»
13 years 10 months ago
SMARTPAPER: An Interactive and User Friendly Sketching System
This paper describes an interactive sketching system for 3D design/modeling that diverts from the conventional menu and button interfaces of CAD tools. The system, dubbed SMARTPAP...
Amit Shesh, Baoquan Chen
CGF
2004
151views more  CGF 2004»
13 years 10 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
CGF
2004
194views more  CGF 2004»
13 years 10 months ago
Distributed and Collaborative Visualization
Visualization is a powerful tool for analysing data and presenting results in science, engineering and medicine. This paper reviews ways in which it can be used in distributed and...
Ken Brodlie, David A. Duce, Julian R. Gallop, J. P...