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CGF
2005
145views more  CGF 2005»
15 years 3 months ago
A Family of Inexpensive Sampling Schemes
To improve image quality in computer graphics, antialiasing techniques such as supersampling and multisampling
Jon Hasselgren, Tomas Akenine-Möller, Samuli ...
CGF
2005
82views more  CGF 2005»
15 years 3 months ago
Collision Detection for Deformable Objects
Matthias Teschner, Stefan Kimmerle, Bruno Heidelbe...
111
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CGF
2004
94views more  CGF 2004»
15 years 3 months ago
High Resolution Acquisition, Learning and Transfer of Dynamic 3D Facial Expressions
Yang Wang, Xiaolei Huang, Chan-Su Lee, Song Zhang ...
111
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CGF
2004
77views more  CGF 2004»
15 years 3 months ago
Stellar Mesh Simplification Using Probabilistic Optimization
This paper introduces the Stellar Simplification scheme, a fast implementation of the Four
Antônio Wilson Vieira, Thomas Lewiner, Luiz ...
128
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CGF
2000
95views more  CGF 2000»
15 years 3 months ago
LCTS: Ray Shooting using Longest Common Traversal Sequences
We describe two new techniques of ray shooting acceleration that exploit the traversal coherence of a spatial hierarchy. The first technique determines a sequence of adjacent leaf
Vlastimil Havran, Jirí Bittner