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CGF
2002
93views more  CGF 2002»
15 years 4 months ago
Transparency in Interactive Technical Illustrations
This paper describes how technical illustrations containing opaque and non-opaque objects can be automatically generated. Traditional methods to show transparency in manual drawin...
Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl
CGF
2002
123views more  CGF 2002»
15 years 4 months ago
A Frequency-Domain Approach to Watermarking 3D Shapes
This paper presents a robust watermarking algorithm with informed detection for 3D polygonal meshes. The algorithm is based on our previous algorithm [22] that employs mesh-spectr...
Ryutarou Ohbuchi, Akio Mukaiyama, Shigeo Takahashi
CGF
2002
129views more  CGF 2002»
15 years 4 months ago
Efficient Multidimensional Sampling
Image synthesis often requires the Monte Carlo estimation of integrals. Based on a generalized concept of stratification we present an efficient sampling scheme that consistently ...
Thomas Kollig, Alexander Keller
CGF
2002
127views more  CGF 2002»
15 years 4 months ago
Virtual Visual Servoing: a framework for real-time augmented reality
This paper presents a framework to achieve real-time augmented reality applications. We propose a framework based on the visual servoing approach well known in robotics. We consid...
Éric Marchand, François Chaumette
CGF
2002
127views more  CGF 2002»
15 years 4 months ago
Angle-Analyzer: A Triangle-Quad Mesh Codec
We present Angle-Analyzer, a new single-rate compression algorithm for triangle-quad hybrid meshes. Using a carefully-designed geometry-driven mesh traversal and an efficient enco...
Haeyoung Lee, Pierre Alliez, Mathieu Desbrun