- In this paper a systematic approach of repairing polygonal meshes is developed for volume meshing, which can then be used in finite element analyses. All poor-quality elements ar...
Jie Shen, David Yoon, Yuqing Song, Huahao Shou, Sh...
In this paper we introduce an algorithm for simplifying a 2D discrete region. This algorithm is based on a bipolar model of regions. Given a discrete region, we cut its Voronoi di...
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
We present an experiment on depth cues for knot visualization in desktop virtual reality (fishtank VR). We used a within-subjects experiment to investigate stereoscopic visuals an...
- We present a framework, example application, and rendering methods for volumetric windows, a 3D analog of the 2D windows metaphor. A set of parameters reflected in both implement...
Christoph W. Borst, Vijay B. Baiyya, Christopher M...