Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Food is a central part of our lives. Fundamentally, we need food to survive. Socially, food is something that brings people together?individuals interact through and around it. Cu...
This research explores how ideas occur in creative work and the strategies and tools used to represent and develop them. We describe the analysis of an open questionnaire survey o...
User Interfaces have been around as long as computers have existed, even well before the field of HumanComputer Interaction was established. Over the years, some papers on the his...