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JOT
2008
114views more  JOT 2008»
13 years 8 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
ASE
2004
137views more  ASE 2004»
13 years 8 months ago
Automatically Restructuring Programs for the Web
The construction of interactive server-side Web applications differs substantially from the construction of traditional interactive programs. In contrast, existing Web programming...
Jacob Matthews, Robert Bruce Findler, Paul T. Grau...
BMCBI
2004
208views more  BMCBI 2004»
13 years 8 months ago
Using 3D Hidden Markov Models that explicitly represent spatial coordinates to model and compare protein structures
Background: Hidden Markov Models (HMMs) have proven very useful in computational biology for such applications as sequence pattern matching, gene-finding, and structure prediction...
Vadim Alexandrov, Mark Gerstein
BMCBI
2004
154views more  BMCBI 2004»
13 years 8 months ago
Base-By-Base: Single nucleotide-level analysis of whole viral genome alignments
Background: With ever increasing numbers of closely related virus genomes being sequenced, it has become desirable to be able to compare two genomes at a level more detailed than ...
Ryan Brodie, Alex J. Smith, Rachel L. Roper, Vasil...
BMCBI
2004
117views more  BMCBI 2004»
13 years 8 months ago
CisOrtho: A program pipeline for genome-wide identification of transcription factor target genes using phylogenetic footprinting
Background: All known genomes code for a large number of transcription factors. It is important to develop methods that will reveal how these transcription factors act on a genome...
Henry R. Bigelow, Adam S. Wenick, Allan Wong, Oliv...