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APCHI
2004
IEEE
15 years 8 months ago
NetWorker: A Practical Web-Based Tool to Support the Collect-Compare-Choose Cycle
An earlier paper has covered the development of a paper prototype of NetWorker, a tool designed to facilitate a Web usage referred to as the Collect-Compare-Choose cycle. Here we d...
Paul J. Lyons, Chris Phillips, Elizabeth A. Kemp, ...
IPPS
2000
IEEE
15 years 8 months ago
Bandwidth-Efficient Collective Communication for Clustered Wide Area Systems
Metacomputing infrastructures couple multiple clusters (or MPPs) via wide-area networks. A major problem in programming parallel applications for such platforms is their hierarchi...
Thilo Kielmann, Henri E. Bal, Sergei Gorlatch
IWMM
2000
Springer
137views Hardware» more  IWMM 2000»
15 years 8 months ago
Cycles to Recycle: Garbage Collection on the IA-64
The IA-64, Intel's 64-bit instruction set architecture, exhibits a number of interesting architectural features. Here we consider those features as they relate to supporting ...
Richard L. Hudson, J. Eliot B. Moss, Sreenivas Sub...
EWSN
2010
Springer
15 years 7 months ago
An Adaptive Strategy for Energy-Efficient Data Collection in Sparse Wireless Sensor Networks
Sparse wireless sensor networks (WSNs) are being effectively used in several applications, which include transportation, urban safety, environment monitoring, and many others. Sens...
Mario Di Francesco, Kunal Shah, Mohan Kumar, Giuse...
ACMACE
2008
ACM
15 years 6 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...