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CGA
2004
13 years 9 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
CGF
2004
173views more  CGF 2004»
13 years 9 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
COMCOM
2004
96views more  COMCOM 2004»
13 years 9 months ago
Achieving proportional delay differentiation efficiently
In this paper, we focus on efficiently achieving Proportional Delay Differentiation (PDD), an instance of the Proportional Differentiation Model (PDM) first proposed under the Dif...
Hoon-Tong Ngin, Chen-Khong Tham
CORR
2004
Springer
125views Education» more  CORR 2004»
13 years 9 months ago
A Software Architecture for Automatic Deployment of CORBA Components Using Grid Technologies
Software components turn out to be a convenient model to build complex applications for scientific computing and to run them on a computational grid. However, deploying complex, co...
Sébastien Lacour, Christian Pérez, T...
IROS
2006
IEEE
116views Robotics» more  IROS 2006»
14 years 3 months ago
XABSL - A Pragmatic Approach to Behavior Engineering
— This paper introduces the Extensible Agent Behavior Specification Language (XABSL) as a pragmatic tool for engineering the behavior of autonomous agents in complex and dynamic...
Martin Lötzsch, Max Risler, Matthias Jün...