The problem of learning a sparse conic combination of kernel functions or kernel matrices for classification or regression can be achieved via the regularization by a block 1-norm...
Francis R. Bach, Romain Thibaux, Michael I. Jordan
We propose a new strategy for raytracing complex scenes without aliasing artifacts. The algorithm intersects anisotropic ray cones with prefiltered surface sample points from a mu...
Successful application of reinforcement learning algorithms often involves considerable hand-crafting of the necessary non-linear features to reduce the complexity of the value fu...
Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
Support Vector Machines (SVMs) are currently the state-of-the-art models for many classication problems but they suer from the complexity of their training algorithm which is at l...