We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
In this paper, we present a mechanism to fly a swarm of UAVs with the aim of establishing a wireless backbone over a pre-specified area. The backbone is aimed at connecting interm...
d Abstract) Thomas Schwentick and Thomas Zeume TU Dortmund University The finite satisfiability problem for two-variable logic over structures with unary relations and two order re...
We show how to route on very large public transportation networks (up to half a billion arcs) with average query times of a few milliseconds. We take into account many realistic fe...
Hannah Bast, Erik Carlsson, Arno Eigenwillig, Robe...
As an alternative to expensive road surveys, we are working toward a method to infer the road network from GPS data logged from regular vehicles. One of the most important componen...