In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
In this paper, we describe an unsupervised segmentation method for contours which proves quite adapted for the images obtained by electronic acquisition. We present two statistica...
This paper presents a physical model-based method for recovering and tracking nonrigid motion of elastic objects. The proposed method recovers the motion in terms of actual physic...
Yong Zhang, Dmitry B. Goldgof, Sudeep Sarkar, Leon...
On-the-fly replacement of software may require simultanous distributed updates of components. If an update changes some interfaces or protocols, the update must be performed in a...
The problem of reassembling an object from its parts or fragments has never been addressed with a unified computational approach, which depends on the pure geometric form of the pa...