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EOR
2006
73views more  EOR 2006»
13 years 10 months ago
Enforcing minimum run length in the cutting stock problem
Deckling, cutting stock or trim loss problems arise when small units are to be fitted into large ones. One aims to reduce stock usage and setups, then favors long runs, surplus ov...
Adolf Diegel, Garth Miller, Edouard Montocchio, Si...
ECAI
2010
Springer
13 years 10 months ago
A Network Flow Approach to Coalitional Games
In this paper we propose a novel approach to represent coalitional games, called a Coalition-Flow Network (CF-NET), that builds upon a generalization of the network flow literature...
Talal Rahwan, Tomasz P. Michalak, Madalina Croitor...
TCIAIG
2010
13 years 5 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
DKE
2010
144views more  DKE 2010»
13 years 10 months ago
Reusing ontologies and language components for ontology generation
Realizing the Semantic Web involves creating ontologies, a tedious and costly challenge. Reuse can reduce the cost of ontology engineering. Semantic Web ontologies can provide use...
Deryle W. Lonsdale, David W. Embley, Yihong Ding, ...
COGSCI
2010
107views more  COGSCI 2010»
13 years 10 months ago
Inferring Hidden Causal Structure
We used a new method to assess how people can infer unobserved causal structure from patterns of observed events. Participants were taught to draw causal graphs, and then shown a ...
Tamar Kushnir, Alison Gopnik, Chris Lucas, Laura S...