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DEBU
2010
126views more  DEBU 2010»
13 years 7 months ago
GeoSIM: A Geospatial Data Collection System for Participatory Urban Texture Documentation
Participatory texture documentation (PTD) is a geospatial data collection process in which a group of users (dedicated individuals and/or general public) with camera-equipped mobi...
Farnoush Banaei Kashani, Houtan Shirani-Mehr, Bei ...
DSS
2006
140views more  DSS 2006»
13 years 7 months ago
Access control and audit model for the multidimensional modeling of data warehouses
Due to the sensitive data contained in Data Warehouses (DW), it is essential to specify security measures from the early stages of the DW design and enforce them. Traditional acce...
Eduardo Fernández-Medina, Juan Trujillo, Ro...
DT
2006
180views more  DT 2006»
13 years 7 months ago
A SystemC Refinement Methodology for Embedded Software
process: Designers must define higher abstraction levels that allow system modeling. They must use description languages that handle both hardware and software components to descri...
Jérôme Chevalier, Maxime de Nanclas, ...
DT
2006
113views more  DT 2006»
13 years 7 months ago
A Platform-Based Taxonomy for ESL Design
the abstraction level at which designers express systems, enabling new levels of design reuse, and providing for design chain integration ool flows and abstraction levels. The purp...
Douglas Densmore, Roberto Passerone
EOR
2006
135views more  EOR 2006»
13 years 7 months ago
Principles of scatter search
Scatter search is an evolutionary method that has been successfully applied to hard optimization problems. The fundamental concepts and principles of the method were first propose...
Rafael Martí, Manuel Laguna, Fred Glover