This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Changing conditions for teaching increase our motivation to understand the teaching and learning process. First time investigators of educational settings often feel uncertain abo...
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
The experience of a trusted group of colleagues can help users improve the quality and focus of their browsing and searching activities. How could a system provide such help, when...
The purpose of the study was to identify educators’ expectations and requirements for the design of educational digital collections for classroom use. A series of five focus gro...
Tamara Sumner, Michael Khoo, Mimi Recker, Mary Mar...