Embodiment and subjectivity are important research issues for collaborative virtual environments. We claim that the direction and distance of an embodiment are the most important ...
A simulation environment of the coordinated operation of multiple Autonomous Underwater Vehicles (AUVs) is presented. The primary application of this simulation environment is the...
In this paper we explain how we applied genetic programming to behavior-based team coordination in the RoboCup Soccer Server domain. Genetic programming is a promising new method f...
Sean Luke, Charles Hohn, Jonathan Farris, Gary Jac...
As agents populate Cyberspace in their many guises and roles, they coordinate and interact in different ways, spanning self-interested, as well as collaborative interactions. Agen...
This paper argues for an alternative way of designing coordination models for parallel and distributed environments based on a complete symmetry between and decoupling of producers...