When an observer moves in a 3D static scene, the motion field depends on the depth of the visible objects and on the observer’s instantaneous translation and rotation. By compu...
To perform as desired in a dynamic environment a vision system must adapt to a variety of operating conditions by selecting vision modules, tuning their parameters, and controllin...
This work addresses the practical problem of keeping a camera network calibrated during a recording session. When dealing with real-time applications, a robust calibration of the ...
This paper presents the design and implementation of a multi-resolution graph cuts (MRGC) for stereo-motion framework that produces dense disparity maps. Both stereo and motion ar...
We present a tracking method where full camera position and orientation is tracked from intensity differences in a video sequence. The camera pose is calculated based on 3D plane...