Interest has been growing in opportunities to build and deploy statistical models that can infer a computer user’s current interruptability from computer activity and relevant c...
This paper examines WiInf-Central, the `virtual homeplace' of a student community (on Information Systems) at the University of Hamburg, and focuses on processes of social ide...
Markus Rohde, Leonard Reinecke, Bernd Pape, Moniqu...
This paper presents an exploratory study of college-age students using two-way, push-to-talk cellular radios. We describe the observed and reported use of cellular radio by the par...
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Modern workplaces often bring together virtual teams where some members are collocated, and some participate remotely. We are using a simulation game to study collaborations of 10...
Nathan Bos, N. Sadat Shami, Judith S. Olson, Arik ...