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CSCW
2007
ACM
13 years 8 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
CSCW
2007
ACM
13 years 8 months ago
Entertaining Situated Messaging at Home
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
Mark Perry, Dorothy Rachovides
ECSCW
2007
13 years 10 months ago
Dressing up for School Work? Supporting a Collaborative Environment with Heterogeneous Technologies
This paper approaches heterogeneity and heterogeneous technology as assets, rather than limitations, in the development of computer supported cooperative work. We demonstrate how h...
Christina Brodersen, Ole Sejer Iversen
CCE
2007
13 years 10 months ago
Domain Repositories as Coordination Support in Collaborative Engineering
: Collaborative engineering involves knowledge-intensive activities involving different specialists in collaboration processes tailored for the engineering domain under considerati...
Kurt Sandkuhl, Andreas Billig
CCE
2007
13 years 10 months ago
Practices and Cultures of Knowledge Management
: In this paper we take a CSCW perspective on knowledge management, looking at it at the level of daily work practice in two different contexts – project management and engineeri...
Gianni Jacucci, Hilda Tellioglu, Ina Wagner