We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...
Video codecs that use motion compensation have recently achieved performance improvements from the use of intra/inter mode switching decisions within a ratedistortion framework. A...
It is known that universal compression of strings generated by i.i.d. sources over infinite alphabets entails infinite per-symbol redundancy. Continuing previous work [1], we cons...
In this paper we introduce StarZip, a multi-corpora lossless text compression utility which incorporates StarNT, our newly proposed transform algorithm. StarNT is a dictionary-base...
The distributed telecommunications sector not only requires minimal time to market, but also software that is reliable, available, maintainable and scalable. High level programmin...