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ICIP
2000
IEEE
14 years 11 months ago
Three Dimensional Facial Model Adaptation
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have b...
Nikolaos Sarris, Michael G. Strintzis
MICCAI
2000
Springer
14 years 1 months ago
A Wide-Angle View Endoscope System Using Wedge Prisms
We describe a novel robotic endoscope system. It can be used to observe a wide area without moving or bending the endoscope. The system consists of a laparoscope with zoom facility...
Etsuko Kobayashi, Ken Masamune, Ichiro Sakuma, Tak...
ICPR
2000
IEEE
14 years 11 months ago
Face Reconstruction from a Small Number of Feature Points
This paper proposes a method for face reconstruction that makes use of only a small set of feature points. Faces can be modeled by forming linear combinations of prototypes of sha...
Bon-Woo Hwang, Seong-Whan Lee, Volker Blanz, Thoma...
CA
2000
IEEE
14 years 2 months ago
Adaptive Simulation of Soft Bodies in Real-Time
This paper presents an adaptive technique to animate deformable bodies in real-time. In contrast to most previous work, we introduce a multi-resolution model that locally refines...
Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani,...
CA
2000
IEEE
14 years 2 months ago
Dynamic Sculpting and Animation of Free-form Subdivision Solids
This paper presents a sculptured solid modeling system founded upon dynamic Catmull-Clark subdivision-based solids of arbitrary topology. Our primary contribution is that we integ...
Kevin T. McDonnell, Hong Qin