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CA
2000
IEEE
14 years 2 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
ICPR
2000
IEEE
14 years 2 months ago
Estimating Fluid Optical Flow
In this paper, we address the problem of fluid motion estimation in image sequences. For such motions, standard optical flow methods, based on intensity conservation and spatial...
Thomas Corpetti, Étienne Mémin, Patr...
PG
2000
IEEE
14 years 2 months ago
Interactive Simulation of Surgical Cuts
We present a framework for the interactive simulation of surgical cuts such as being practiced in surgical treatment. Unlike most existing methods our framework is based on tetrah...
Daniel Bielser, Markus H. Gross
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
14 years 2 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
CVPR
2000
IEEE
14 years 1 months ago
Statistical Shape Influence in Geodesic Active Contours
A novel method of incorporating shape information into the image segmentation process is presented. We introduce a representation for deformable shapes and define a probability di...
Michael E. Leventon, W. Eric L. Grimson, Olivier D...