This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
In this paper, we address the problem of fluid motion estimation in image sequences. For such motions, standard optical flow methods, based on intensity conservation and spatial...
We present a framework for the interactive simulation of surgical cuts such as being practiced in surgical treatment. Unlike most existing methods our framework is based on tetrah...
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
A novel method of incorporating shape information into the image segmentation process is presented. We introduce a representation for deformable shapes and define a probability di...
Michael E. Leventon, W. Eric L. Grimson, Olivier D...