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CGF
2010
128views more  CGF 2010»
13 years 7 months ago
An Optimizing Compiler for Automatic Shader Bounding
Programmable shading provides artistic control over materials and geometry, but the black box nature of shaders makes some rendering optimizations difficult to apply. In many case...
Petrik Clarberg, Robert Toth, Jon Hasselgren, Toma...
CGF
2010
115views more  CGF 2010»
13 years 7 months ago
Visualization and Analysis-Oriented Reconstruction of Material Interfaces
Reconstructing boundaries along material interfaces from volume fractions is a difficult problem, especially because the under-resolved nature of the input data allows for many co...
Jeremy S. Meredith, Hank Childs
ENDM
2010
86views more  ENDM 2010»
13 years 7 months ago
Mathematical programming based debugging
Verifying that a piece of software has no bugs means proving that it has certain desired properties, such as an array index not taking values outside certain Abstract interpretati...
Leo Liberti, Stéphane Le Roux, Jeremy Lecon...
ENTCS
2006
169views more  ENTCS 2006»
13 years 7 months ago
Constructing Induction Rules for Deductive Synthesis Proofs
We describe novel computational techniques for constructing induction rules for deductive synthesis proofs. Deductive synthesis holds out the promise of automated construction of ...
Alan Bundy, Lucas Dixon, Jeremy Gow, Jacques D. Fl...
ENTCS
2006
161views more  ENTCS 2006»
13 years 7 months ago
Architecture Normalization for Component-based Systems
Being able to systematically change the original architecture of a component-based system to a desired target architecture without changing the set of functional requirements of t...
Lian Wen, R. Geoff Dromey