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PLDI
2009
ACM
14 years 8 months ago
Automatic generation of library bindings using static analysis
High-level languages are growing in popularity. However, decades of C software development have produced large libraries of fast, timetested, meritorious code that are impractical...
Tristan Ravitch, Steve Jackson, Eric Aderhold, Ben...

Source Code
1499views
15 years 3 months ago
Bullet - 3D Game Multiphysics Library
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.
DT
2006
180views more  DT 2006»
13 years 7 months ago
A SystemC Refinement Methodology for Embedded Software
process: Designers must define higher abstraction levels that allow system modeling. They must use description languages that handle both hardware and software components to descri...
Jérôme Chevalier, Maxime de Nanclas, ...
COOTS
1997
13 years 9 months ago
MiSFIT: A Tool for Constructing Safe Extensible C++ Systems
The boundary between application and system is becoming increasingly permeable. Extensible applications, such as web browsers, database systems, and operating systems, demonstrate...
Christopher Small
GPCE
2007
Springer
14 years 1 months ago
Open multi-methods for c++
Multiple dispatch – the selection of a function to be invoked based on the dynamic type of two or more arguments – is a solution to several classical problems in object-orient...
Peter Pirkelbauer, Yuriy Solodkyy, Bjarne Stroustr...