— This paper presents an approach on how to adapt playgrounds using artificial neural networks (ANN). The playground consists of small tiles each capable of outputting coloured ...
Alireza Derakhshan, Frodi Hammer, Henrik Hautop Lu...
CPU bound client puzzles have been suggested as a defense mechanism against connection depletion attacks. However, the wide disparity in CPU speeds prevents such puzzles from being...
This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
We describe our research--its approach, results and products--on Danish emergency medical service (EMS) field or "pre-hospital" work in minor and major incidents. We dis...
We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, an...
Tracee Vetting Wolf, Jennifer Ann Rode, Jeremy B. ...