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IROS
2006
IEEE
133views Robotics» more  IROS 2006»
14 years 2 months ago
Adapting Playgrounds for Children's Play using Ambient Playware
— This paper presents an approach on how to adapt playgrounds using artificial neural networks (ANN). The playground consists of small tiles each capable of outputting coloured ...
Alireza Derakhshan, Frodi Hammer, Henrik Hautop Lu...
ACNS
2006
Springer
86views Cryptology» more  ACNS 2006»
14 years 1 days ago
Efficient Memory Bound Puzzles Using Pattern Databases
CPU bound client puzzles have been suggested as a defense mechanism against connection depletion attacks. However, the wide disparity in CPU speeds prevents such puzzles from being...
Sujata Doshi, Fabian Monrose, Aviel D. Rubin
CHI
2006
ACM
14 years 8 months ago
Direct pointer: direct manipulation for large-display interaction using handheld cameras
This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
CHI
2006
ACM
14 years 8 months ago
Participatory design in emergency medical service: designing for future practice
We describe our research--its approach, results and products--on Danish emergency medical service (EMS) field or "pre-hospital" work in minor and major incidents. We dis...
Margit Kristensen, Morten Kyng, Leysia Palen
CHI
2006
ACM
14 years 8 months ago
Dispelling "design" as the black art of CHI
We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, an...
Tracee Vetting Wolf, Jennifer Ann Rode, Jeremy B. ...