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CGF
2008
156views more  CGF 2008»
13 years 7 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
CGF
2008
140views more  CGF 2008»
13 years 7 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
COMCOM
2008
80views more  COMCOM 2008»
13 years 7 months ago
Robust video-on-demand streaming in peer-to-peer environments
This paper presents a new video-on-demand streaming technique in peer-to-peer (P2P) environments. While a number of P2P live video streaming techniques have been proposed in the p...
Tai T. Do, Kien A. Hua, Mounir A. Tantaoui
COMPLEXITY
2006
91views more  COMPLEXITY 2006»
13 years 7 months ago
The evolution of technology within a simple computer model
Technology--the collection of devices and methods available to human society--evolves by constructing new devices and methods from ones that previously exist, and in turn offering...
W. Brian Arthur, Wolfgang Polak
CVIU
2007
128views more  CVIU 2007»
13 years 7 months ago
Iterative relative fuzzy connectedness for multiple objects with multiple seeds
In this paper we present a new theory and an algorithm for image segmentation based on a strength of connectedness between every pair of image elements. The object definition use...
Krzysztof Ciesielski, Jayaram K. Udupa, Punam K. S...